Arthur learns to read at school and now he reads everything he sees. But, when he tells D.W. that he'll teach her to read, D.W. says she already knows how to read. To prove it, Arthur and D.W. go around town playing a game of who can read more words. Arthur promises to buy ice cream for his little sister, D.W., if she can read ten words. The twosome race to the park, where D.W. is quick to recognize signs such as zoo, don't walk, police, and ice cream. When she reads wet paint before her big brother does, Arthur is in for a colorful surprise! More than just an animated storybook, this interactive creation includes three educational games that develop word recognition and other basic reading skills. What's more, since the games are actually fun, they provide an experience that everyone can truly enjoy - which is more than we can say about piano lessons. Kids can read along with the story. Words are highlighted as the story is read and children can click on a particular word to hear it reread. Arthur doesn't think D. W. can read. Follow them as Arthur puts her to the test. Find out who gets the reward. There are fun surprises and hundreds of clickables along the way.
The I Spy game
I see something that teaches children to love reading. Can you spot it?
Reading Race game
Match a word to the picture and help Arthur and D.W. race to the Ice Cream Store.
Let Me Write!
Drag pictures of items up to the paper tablet to form sentences, to help teach new words.