At first glance, you might mistakenly believe Blue Dragon Plus to be a strategy game in the style of Final Fantasy Tactics, with little hand-drawn heroes and monsters arranged on an isometric 3D stage. But once the fight begins, everything starts happening in real time and you must feverishly put together your plan of attack, because those enemies aren't waiting for your turn. You command your units around the field with quick but simple controls that rely totally on the touch screen. You tell your units where to go, who to fight, when to heal, and when to move to special areas on the map. It seems like your attention is constantly needed everywhere at once, but the game gives you some room for error by providing a high number of healing items. Also, as you progress through each map, the game occasionally pauses to let some part of the story play out. The game will feature a thirty-hour quest as well as the ability to control up to sixteen humans and Mecha Robos in real-time battles and shadow fights.
Following their defeat of Nene, a tyrannical remnant of the Ancients, Shu and his friends hoped the battle was over. After one year passes, the world consists of a myriad of "cubes" that exploded from the planet's depths when it split open in the course of the battle with Nene. And when King Jibral spies a strange phenomenon emerging from a mysterious, distant cube ? the enormous and sinister Shadow of a Balaur, a three-headed dragon ? it proves to be a harbinger of further turmoil to come.