The ultimate in squad-based, third-person tactical combat
Continuing in the tradition of the Fallout series of role-playing games, Fallout Tactics is a squad-based, third-person tactical combat game with RPG character development and a mission-based story line. The game is set between the events of Fallout and Fallout 2. Players control the main character, the leader of a squad of Brotherhood of Steel warriors. Squads consist of a maximum of six characters, including the main character, and are assembled from a pool of 30 recruits. There are vehicles to control, which players can use during combat. The game consists of 20 core missions in six stages. Multiplayer mode is a core design element, and players can enjoy both cooperative and deathmatch games. There are eight multiplayer-specific maps, up to five different play modes, and a maximum of 18 players per game controlling 36 squad members.
Fallout Tactics: Brotherhood of Steel is set in the award-winning Fallout universe, players join in the Brotherhood of Steel as they travel through 20 tactical missions, attempting to overcome a powerful new enemy. Players will work toward developing their squads' specialized skills and improve their stats as they utilize squad-based skirmish techniques to survive battles. In multiplayer mode, 36 characters can be onscreen at one time with up to 18 gamers playing at once.
Bonus mission: Springfield's mayor, a man responsible for many human-ghoul alliances in the region, has been targeted for assassination. His affiliation with the ghouls has angered some far-right human activists who refuse to acknowledge ghouls as near equals. While the ringleaders to this plot have been captured, the assassins are already on their way. Your mission is to warn Mayor Sampson and to protect him at all costs.
Pen-and-paper game: Created for two to six players, the Fallout Tactics board game is a paper-and-pencil version of the award-winning Fallout computer game. The rule book provides information on creating characters and running tactical combats on a hex map, and gives statistics for game weapons and critters. Scenarios are provided, as are guidelines on how to create more scenarios. All of the necessary components for this game will be provided on the bonus disc. Fallout is based on classic role-playing concepts, and the board game gives players the opportunity to create new Fallout legends--their own.
Main Features
- Squad-based tactical combat game featuring the setting and RPG elements from Fallout
- 20 core missions in 6 stages
- Intense combat can be turn based or real time
- Both cooperative and deathmatch multiplayer games
- Mature themes and visuals in a gritty world ravaged by nuclear war
The Characters - Up to 9 player character types.
- Up to 45 NPC types and critters.
- Specialists - Create new characters, choose from archetypes, import single player characters. Good for the first-time player.
- Player death - A new "dying" stage gives the other members of the squad a chance to revive their fallen comrade.
The Vehicles - Move up three times faster than a man on foot.
- Provide armor and heavier weapons.
- Variety of vehicles, from single person scouts to 6 person armored carriers.
- Vehicle seating manifest to control which character is doing the driving.
- Vehicles will be able to store and carry heavy equipment.
- Player will be able to target the pilot, other passengers, and key points on the vehicle.
- Run over people!
Environment - Move through different environments, including tribal villages, barren wastelands, fallen skyscrapers, raider strongholds, pre-war industrial ruins, robot factories, snow covered military installations and Brotherhood of Steel fortresses.
Cool Advanced Engine - Anti Aliased Sprites - characters are in the world, not just stuck on.
- Color swapping - multiple variations of every unit, plus team differentiation for multiplayer.
- Height - ability to climb buildings and lie low, giving the character Line of Sight advantage.
- Unlimited (within reason!) Size Maps.
- Interact with the environment - blow up barrels, destroy doors and other obstacles.
- Night and Day will have perceivable gameplay effects.
The Mission Structure - 2 core missions in 6 stages.
- Random encounters for extra experience, but not essential to the completion of the game.
- Interwoven consequences - completing one mission will affect other missions in that stage
- Pentium II - 266MHz or faster
- 64MB of RAM minimum, 128 MB preferred
- DirectX 7-compatible video card
- DirectX 7 sound card
- CD-ROM Drive